- Used as server actor:
ServerActors=NetRateMod.NetRateModifier

Doesn't need to be sent to clients.

- The .INI files contain the tables.
These check for the network player count, if within the MinPlayers[i] and MaxPlayers[i]
the player update rates and spectator rates are adjusted to these fixed values,
while other pawns in the OtherClasses lists are adjusted by percent (compared by default)


NetRateMod affects the server's update rate of pawns, (players, monsters, etc).
It's best used with extremely high tickrate servers (100-120 TR) while keeping update rates from hogging the bandwidth, 
based on player count.
Doesn't modify a single ini and client doesn't need the package.